PLACETENT 2007
With so many communities online, is there still a need to gather in physical space? If we can interact with anyone, anywhere in the world, does physical place even matter?
PlaceTent consisted of a web application and a tent that connected to the computer via USB. Logging onto the site, users could choose any place in the world to virtually “visit”. Using content uploaded by previous visitors, the application virtually recreated the desired physical place in the tent using sound, projection, and other environment controls.